﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class HeliCopter : MonoBehaviour
{
    //引入外部物体
    public GameObject top_Rotor;//大螺旋桨
    // Start is called before the first frame update
    void Start()
    {
       
    }

    // Update is called once per frame
    void Update()
    {
        //旋转
        //Vector3.up Y轴
        top_Rotor.transform.Rotate(Vector3.up * 200f * Time.deltaTime);
    }
}
